Div'Ess, a world well into its 6th Age, has
been enveloped in an aura of unbroken Peace for nearly 490 years. All major
settlements work hard to keep this Peace constant through the Diligence of the
Myrmidons. Providing some assistance, however, are the likes of bounty hunters
and mercenaries. Sometimes seen as undesirables, they're more willing to get
their hands dirty as long as it means getting the job done.
Teniras and his
colleague Curtus are both mercenaries barely scrapping by, only catching
bounties on minor pick pockets and bandits. But they are about to begin on a
mission that not only pulls in a big reward, but also gives them a brief
glimpse into activities that have been going on behind the scenes for
decades...possibly centuries.
_______________________________________________________________________
So what do you
think?
Ok, I may be jumping
ahead of myself by saying this will be the next level in the world of Adventure
Games, but yes, I'm developing a game, and yes, I'm aiming high. I've been
working on VnV for roughly 4 years now, but a lot of development has gone on during
the last 2 of those years. I'll get into why I'm doing this, what inspired me,
and other philosophical queries in later posts.
But hopefully this
may have piqued the interest of a few gamers out there and perhaps the interest
of many nongamers. Do not fret, for there is more to come, just don't expect
any juicy details or spoilers…You'll have to buy the game for that.
I'm going to try to
give you all weekly updates (usually Sundays) on how the game is progressing,
as well as divulging little tidbits of interesting info about the creation and
the creator. Be sure to tell friends, family, and strangers about VnV. I want
to try to receive/utilize input from fans and followers.
And...if VnV reaches
the shelves of your local retailer (online or offline), anyone that provided a
significant idea, concept, or anything that became fully implemented into the
game will receive a free copy. A list will be kept on this blog displaying all
contributors and their contribution. Be mindful though, even if I say the
concept is interesting, that does not
mean I will implement it. There are plenty of good ideas out there, but it
would be impossible to pack them all into one game...trust me I've tried.
Be sure to follow me on twitter for real-time updates! @swordlesssaru
Be sure to follow me on twitter for real-time updates! @swordlesssaru
This... is... so... EPIC!
ReplyDeleteBut you know that already.